Domain:
Level: Alchemist: 1; Arcanist: 1; Bloodrager: 1; Druid: 1; Elementalist Wizard: 1; Hunter: 1; Investigator: 1; Sorcerer: 1; Wizard: 1
Components: V, S, M (a fish scale)
Casting time: 1 standard action
Range: touch
Duration: 1 minute/level
Saving Throws: Fortitude negates (harmless)
Spell Resistance: yes (harmless)
Target: creature touched
Description: Swim speed becomes 30 ft.
You cause webs to grow between the target's fingers and its feet to transform into flippers, granting a swim speed of 30 feet along with the standard +8 bonus on Swim checks and the ability to take 10 even if distracted or endangered. You can also use the run action while swimming, provided you swim in a straight line. This transformation causes any boots or gloves the target is wearing to meld into its form (although magic items with a continuous effect continue to function). This spell does not grant the target any ability to breathe water.