Advanced Race Guide | Races | Catfolk | Catfolk Rogue Talents | Catfolk Feats

Catfolk Feats

Catfolk have access to the following feats.

Black Cat

Bad luck befalls those who dare to cross you.

Prerequisite

Catfolk.

Benefit

Once per day as an immediate action, when you are hit by a melee attack, you can force the opponent who made the attack to reroll it with a –4 penalty. The opponent must take the result of the second attack roll. This is a supernatural ability.

Special

If you take this feat and don't already have all black fur, your fur turns completely black when you takes this feat.

Catfolk Exemplar

Your feline traits are more defined and prominent than those of other members of your race.

Prerequisite

Catfolk.

Benefit

You can take the Aspect of the Beast feat even if you do not meet the normal prerequisites. Furthermore, your catlike nature manifests in one of the following ways. You choose the manifestation when you take this feat, and cannot change it later.

Enhanced Senses (Ex)If you have low-light vision, you gain the scent catfolk racial trait. If you have the scent racial trait, you gain low-light vision.

Fast Sprinter (Ex): You gain a 10-foot racial bonus to your speed when using the charge, run, or withdraw actions. If you have the sprinter racial trait, your racial bonus to speed when using the charge, run, or withdraw action increases to a 20-foot bonus.

Sharp Claws (Ex): If you do not have the cat's claws racial trait or the claws of the beast manifestation from the Aspect of the Beast feat , you gain the cat's claws racial trait. If you have either the cat's claws racial trait or the claws of the beast manifestation, your claw damage increases to 1d6.

Special

You can take this feat multiple times. Its effects do not stack. Each time you select it, you must choose a different manifestation.

Claw Pounce

You can charge and make an attack with your paws.

Prerequisites

Str 13, Dex 15, Nimble Striker, base attack bonus +10, catfolk, cat's claws racial trait or Aspect of the Beast (claws of the beast manifestation).

Benefit

When you make a charge, you can make a full attack with your claws.

Normal

Charging is a special full-round action that limits you to a single attack.

Feline Grace

Your innate grace allows you to get out of the stickiest situations.

Prerequisites

Dexterity 13, catfolk.

Benefit

You gain a +2 bonus to your CMD against bull rush, grapple, overrun, repositioning, and trip combat maneuvers.

Nimble Striker

You were born to charge your enemies and nobody does it better.

Prerequisites

Dex 13, base attack bonus +1, catfolk, sprinter racial trait.

Benefit

You do not take a –2 penalty to AC when you use the Cleave feat, Lunge feat, or when you charge.