Advanced Race Guide | Races | Gnomes | New Racial Rules | Gnome Spells

Gnome Spells

Gnomes have access to the following spells.

Death From Below

School: abjuration [] ()
Domain:
Level: Arcanist: 2; Bard: 3; Bloodrager: 2; Skald: 3; Sorcerer: 2; Wizard: 2
Components: V, S
Casting time: 1 standard action
Range: touch
Duration: 1 round/level
Saving Throws: Fortitude negates (harmless)
Spell Resistance: yes (harmless)
Target: creature touched

Description: You grant the target a dodge bonus to its Armor Class against attacks from larger creatures.

You grant the target a dodge bonus to its Armor Class against attacks from larger creatures. The bonus is equal to +1 for every size category the attacker is larger than the target of the spell, to a maximum of +1 per 3 caster levels. If the spell's target is a gnome, the maximum bonus is equal to +1 per 2 caster levels.

Jitterbugs

School: illusion [figment] (mind-affecting)
Domain:
Level: bard: 1; skald: 1; sorcerer: 2; wizard: 2; arcanist: 2
Components: V, S
Casting time: 1 standard action
Range: short (25 ft. +5 ft. 2/levels)
Duration: 1 round/level
Saving Throws: Will negates
Spell Resistance: yes
Target: one creature

Description: You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs.

You cause the target to perceive itself as being covered in creeping, crawling, stinging bugs. This causes the target to become jittery and unable to stay still, forcing it to constantly move and twitch. The target takes a –4 penalty on all Dexterity checks and Dexterity-based skill checks, and cannot take the delay, ready, or total defense actions.

Major Phantom Object

School: illusion [shadow] (shadow)
Domain:
Level: sorcerer: 5; wizard: 5; arcanist: 5
Components:
Casting time: 10 minutes
Range: close (25 ft. + 5 ft./2 levels)
Duration: 10 minutes/level (D)
Saving Throws: Will negates
Spell Resistance: yes
Effect: illusory, unattended, nonmagical object, up to 1 cu. ft./level

Description: This spell functions as the major creation spell, except as noted above and the object created is a semi-real illusion.

This spell functions as the major creation spell, except as noted above and the object created is a semi-real illusion. Any creature that interacts with the object may make a Will save, with success causing the object to cease to exist. A gnome casting this spell may make a Spellcraft check in place of any Craft check required to make a complex item.

Minor Dream

School: illusion [figment] (mind-affecting)
Domain:
Level: alchemist: 2; investigator: 2; bard: 3; skald: 3; sorcerer: 3; wizard: 3; arcanist: 3; witch: 2
Components: V, S
Casting time: 1 minute
Range: unlimited
Duration: see text
Saving Throws: none
Spell Resistance: yes
Target: you or one gnome touched

Description: This spell functions as the dream spell, except as follows.

This spell functions as the dream spell, except as follows. The messenger must be yourself or a gnome touched. The message can be no longer than 20 words. If the recipient of the message is not asleep when the spell is cast, the spell automatically fails.

Minor Phantom Object

School: illusion [shadow] (shadow)
Domain:
Level: sorcerer: 4; wizard: 4; arcanist: 4
Components: V, S
Casting time: 1 minute
Range: 0 ft.
Duration: 10 minutes/level (D)
Saving Throws: Will negates
Spell Resistance: yes
Effect: illusory, unattended, nonmagical object of nonliving plant matter, up to 1 cu. ft./level

Description: This spell functions as the minor creation spell, except the object created is a semi-real illusion.

This spell functions as the minor creation spell, except the object created is a semi-real illusion. Any creature that interacts with the object may make a Will save, with success causing the object to cease to exist. A gnome casting this spell may make a Spellcraft check in place of any Craft check required to make a complex item.

Recharge Innate Magic

School: transmutation [] ()
Domain:
Level: alchemist: 1; investigator: 1; bard: 1; skald: 1; cleric: 1; oracle: 1; warpriest: 1; druid: 1; inquisitor: 1; magus: 1; sorcerer: 1; wizard: 1; arcanist: 1; witch: 1; hunter: 1
Components: V, S
Casting time: 1 standard action
Range: personal
Duration: instantaneous
Saving Throws:
Spell Resistance:
Target: you

Description: You channel magic energy into your own aura, recharging your innate magic abilities.

You channel magic energy into your own aura, recharging your innate magic abilities. You regain one use of all 0-level and 1st-level spell-like abilities you can use as a result of a racial trait.