Bestiary 2 | Monsters | Attic Whisperer | Special Abilities | Steal Breath
A creature bit by an
attic whisperer must make a DC 16 Will save or become
fatigued for 1 hour. A
fatigued creature that is bitten is instead
exhausted for 1 hour, and an
exhausted creature falls asleep for 1 hour if bitten. The sleeper can only be roused by killing the
attic whisperer or by using
dispel magic,
remove curse, or similar effects. The save DC is Charisma-based.