Init: +2. Senses: darkvision 60 ft.; Perception +0. Ac: 17, touch 12, flat-footed 15 (+2 Dex, +5 natural).
Hp: 22 (4d8+4).
Fortitude: +5. Reflex: +3. Will: +1. Resist: acid 5. Immune: mind-affecting effects.
Speed: 20 ft., climb 20 ft., fly 60 ft. (average). Melee: bite +6 (1d8+4). Ranged: spit +5 touch (1d3 acid). Special Attacks: voracious. Strength: 16. Dexterity: 15. Constitution: 13. Intelligence: -. Wisdom: 10. Charisma: 7.
Base Attack: +3. Cmb: +6. Cmd: 18 (26 vs. trip).
Skills: Acrobatics +2 (+20 jumping), Climb +11. Racial Modifiers: +18 Acrobatics while jumping. Special Qualities: leap.
Environment: temperate or warm deserts or plains. Organization: solitary, pair, gang (3–8), or colony (5–20). Treasure: none.
Description: The mandibles of this enormous grasshopper churn and grind as it quests for food.
Special Abilities
Leap
A giant locust can take 10 on Acrobatics checks to jump even if distracted or in danger.Spit
A giant locust can spit a brown jet of acid and partially digested food up to 30 feet with no range increment. A giant locust's bite attack deals double damage to creatures with the plant subtype and to objects made of paper, wood, or other plant materials.Giant locusts have a hunger akin to their smaller cousins, but only rarely do they gather in the endless numbers of their tiny kin.
A mature giant locust measures just over 4 feet long and weighs 50 pounds.