Special Abilities
A shaitan gains a +1 bonus on attack and damage rolls and a +2 bonus on opposed Strength-based checks if both it and its foe are touching the ground. It takes a –4 penalty on attack and damage rolls against airborne or waterborne opponents. As a standard action, a shaitan may touch a single metal object of no more than 10 pounds and transform it into any other metal for 1 day. If a shaitan wins a bull rush check by 5 or more and pushes its target into a stone barrier, the target must make a DC 19 Reflex save or be forced into the barrier as if the target had cast meld into stone until the victim makes a successful DC 19 Fortitude save as a full-round action to exit the stone. The save DCs are Strength-based. This functions as the earth elemental's earth glide ability, except the shaitan can move through stone, dirt, crystal, or metal.