Half-Elf Racial Traits
Description: +2 to One Ability Score
Half-elf characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium
Half-elves are Medium creatures and have no bonuses or penalties due to their size.
Half-elves have a base speed of 30 feet.
Half-elves can see twice as far as humans in conditions of dim light. See Additional Rules.
Half-elves receive Skill Focus as a bonus feat at 1st level.
Elf Blood
Half-elves count as both elves and humans for any effect related to race.
Half-elves are immune to magic sleep effects and get a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses
Half-elves receive a +2 racial bonus on Perception skill checks.
Half-elves choose two favored classes at first level and gain +1 hit point or +1 skill point whenever they take a level in either one of those classes. See Classes for more information about favored classes.
Half-elves begin play speaking Common and Elven. Half-elves with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).