Core Rulebook | Rules | Glossary | Special Abilities | Diseases

Diseases

From a widespread plague to the bite of a dire rat, disease is a serious threat to common folk and adventurers alike. Diseases rarely have a limited frequency, but most have a lengthy onset time. This onset time can also be variable. Most diseases can be cured by a number of consecutive saving throws or by spells such as remove disease.

The following samples represent just some of the possibilities when creating diseases.

Blinding Sickness

Bubonic Plague

Cackle Fever

Demon Fever

Devil Chills

Filth Fever

Leprosy

Mindfire

Red Ache

Shakes

Slimy Doom