Core Rulebook | Rules | Glossary | Special Abilities | Poison

Poison

No other affliction is so prevalent as poison. From the fangs of a viper to the ichor-stained assassin's blade, poison is a constant threat. Poisons can be cured by successful saving throws and spells such as neutralize poison.

Contact poisons are contracted the moment someone touches the poison with his bare skin. Such poisons can be used as injury poisons. Contact poisons usually have an onset time of 1 minute and a frequency of 1 minute. Ingested poisons are contracted when a creature eats or drinks the poison. Ingested poisons usually have an onset time of 10 minutes and a frequency of 1 minute. Injury poisons are primarily contracted through the attacks of certain creatures and through weapons coated in the toxin. Injury poisons do not usually have an onset time and have a frequency of 1 round. Inhaled poisons are contracted the moment a creature enters an area containing such poisons. Most inhaled poisons fill a volume equal to a 10-foot cube per dose. Creatures can attempt to hold their breaths while inside to avoid inhaling the toxin. Creatures holding their breaths receive a 50% chance of not having to make a Fortitude save each round. See the rules for holding your breath and suffocation in Environment. Note that a character that would normally suffocate while attempting to hold its breath instead begins to breathe normally again.

Unlike other afflictions, multiple doses of the same poison stack. Poisons delivered by injury and contact cannot inflict more than one dose of poison at a time, but inhaled and ingested poisons can inflict multiple doses at once. Each additional dose extends the total duration of the poison (as noted under frequency) by half its total duration. In addition, each dose of poison increases the DC to resist the poison by +2. This increase is cumulative. Multiple doses do not alter the cure conditions of the poison, and meeting these conditions ends the affliction for all the doses. For example, a character is bit three times in the same round by a trio of Medium monstrous spiders, injecting him with three doses of Medium spider venom. The unfortunate character must make a DC 18 Fortitude save for the next 8 rounds. Fortunately, just one successful save cures the character of all three doses of the poison.

Applying poison to a weapon or single piece of ammunition is a standard action. Whenever a character applies or readies a poison for use there is a 5% chance that he exposes himself to the poison and must save against the poison as normal. This does not consume the dose of poison. Whenever a character attacks with a poisoned weapon, if the attack roll results in a natural 1, he exposes himself to the poison. This poison is consumed when the weapon strikes a creature or is touched by the wielder. Characters with the poison use class feature do not risk accidentally poisoning themselves.

Poisons can be made using Craft (alchemy). The DC to make a poison is equal to its Fortitude save DC. Rolling a natural 1 on a Craft skill check while making a poison exposes the crafter to the poison. Crafters with the poison use class feature do not risk poisoning themselves when using Craft to make poison.

The following samples represent just some of the possibilities when creating poisons.

Table: Sample Poisons

Table: Sample Poisons
NameTypeFort DCOnsetFrequencyEffectCureCost
Arsenicingested1310 min.1/min. for 4 min.1d2 Con1 save120 gp
Belladonnaingested1410 min.1/min. for 6 min.1d2 Str, see text1 save100 gp
Black adder venominjury111/rd. for 6 rds.1d2 Con1 save120 gp
Black lotus extractcontact201 min.1/rd. for 6 rds.1d6 Con2 saves4,500 gp
Bloodrootinjury121 rd.1/rd. for 4 rds.1 Con and 1 Wis1 save100 gp
Blue whinnisinjury141/rd. for 2 rds 1 Con/unconscious 1d3 hours1 save120 gp
Burnt othur fumesinhaled181/rd. for 6 rds.1 Con drain/1d3 Con2 saves2,100 gp
Dark reaver powderingested1810 min.1/min. for 6 min.1d3 Con and 1 Str2 saves800 gp
Deathbladeinjury201/rd. for 6 rds.1d3 Con2 saves1,800 gp
Dragon bilecontact261/rd. for 6 rds.1d3 Str1,500 gp
Drow poisoninjury131/min. for 2 min.unconscious 1 min./2d4 hours1 save75 gp
Giant wasp poisoninjury181/rd. for 6 rds.1d2 Dex1 save210 gp
Greenblood oilinjury131/rd. for 4 rds.1 Con1 save100 gp
Green prismatic poisonspellvaries1/rd.for 6 rds. Death/1 Con2 saves
Hemlockingested1810 min.1/min. for 6 min.1d6 Dex, see text2 saves2,500 gp
Id mossingested1410 min.1/min. for 6 min.1d3 Int1 save125 gp
Insanity mistinhaled151/rd. for 6 rds.1d3 Wis1 save1,500 gp
King's sleepingested191 day1/day1 Con drain2 saves5,000 gp
Large scorpion venominjury171/rd. for 6 rds.1d2 Str1 save200 gp
Lich dustingested1710 min.1/min. for 6 min.1d3 Str2 saves400 gp
Malyass root pastecontact161 min.1/min. for 6 min.1d2 Dex1 save250 gp
Medium spider venominjury141/rd. for 4 rds.1d2 Str1 save150 gp
Nightmare vaporinhaled201/rd. for 6 rds.1 Wis and confused 1 round2 saves1,800 gp
Nitharitcontact131 min.1/min. for 6 min.1d3 Con1 save650 gp
Oil of taggitingested15 min.unconscious 1d3 hours1 save90 gp
Purple worm poisoninjury241/rd. for 6 rds.1d3 Str2 saves700 gp
Sassone leaf residuecontact161 min.1/min. for 6 min.2d12 hp/1 Con1 save300 gp
Shadow essenceinjury171/rd. for 6 rds.1 Str drain/1d2 Str1 save250 gp
Small centipede poisoninjury111/rd. for 4 rds.1 Dex save90 gp
Striped toadstoolingested1110 min.1/min. for 4 min.1d3 Wis and 1 Int1 save180 gp
Tears of deathcontact221 min.1/min. for 6 min.1d6 Con and paralyzed 1 min.6,500 gp
Terinav rootcontact161 min.1/min. for 6 min.1d3 Dex1 save400 gp
Ungol dustinhaled151/rd. for 4 rds.1 Cha drain/1d2 Cha1 save1,000 gp
Wolfsbaneingested1610 min.1/min. for 6 min.1d3 Con1 save500 gp
Wyvern poisoninjury171/rd. for 6 rds.1d4 Con2 saves3,000 gp

Arsenic

Belladonna

Black Adder Venom

Black Lotus Extract

Bloodroot

Blue Whinnis

Burnt Othur Fumes

Dark Reaver Powder

Deathblade

Dragon Bile

Drow Poison

Giant Wasp Poison

Greenblood Oil

Green Prismatic Poison

Hemlock

Id Moss

Insanity Mist

King's Sleep

Large Scorpion Venom

Lich Dust

Malyass Root Paste

Medium Spider Venom

Nightmare Vapor

Nitharit

Oil of Taggit

Purple Worm Poison

Sassone Leaf Residue

Shadow Essence

Small Centipede Poison

Striped Toadstool

Tears of Death

Terinav Root

Ungol Dust

Wolfsbane

Wyvern Poison