Core Rulebook | Spells | Inflict Moderate Wounds

Inflict Moderate Wounds

School: necromancy [] ()
Domain:
Level: Antipaladin: 3; Cleric: 2; Inquisitor: 2; Oracle: 2; Shaman: 2; Warpriest: 2; Witch: 2
Components:
Casting time: 1 standard action
Range: touch
Duration: instantaneous
Saving Throws: Will half
Spell Resistance: yes
Target: creature touched

Description: Touch attack, 2d8 damage +1/level (max +10).

This spell functions like inflict light wounds, except that you deal 2d8 points of damage + 1 point per caster level (maximum +10).