Core Rulebook | Spells | Scintillating Pattern

Scintillating Pattern

School: illusion [pattern] (mind-affecting)
Domain: Insanity Subdomain: 8; Madness Domain: 8; Nightmare Subdomain: 8; Serpent Domain: 8
Level: Sorcerer: 8; Wizard: 8; Arcanist: 8
Components: V, S, M (a crystal prism)
Casting time: 1 standard action
Range: close (25 ft. + 5 ft./2 levels)
Duration: concentration + 2 rounds
Saving Throws: none
Spell Resistance: yes
Effect: colorful lights in a 20-ft.-radius spread

Description: Twisting colors confuse, stun, or render unconscious.

A twisting pattern of coruscating colors weaves through the air, affecting creatures within. The spell affects a total number of HD of creatures equal to your caster level (maximum 20). Creatures with the fewest HD are affected first, and among creatures with equal HD, those who are closest to the spell's point of origin are affected first. HD that are not sufficient to affect a creature are wasted. The spell affects each subject according to its HD.

6 or less: Unconscious for 1d4 rounds, then stunned for 1d4 rounds, and then confused: for 1d4 rounds. (Treat an unconscious result as stunned for nonliving creatures.)

7 to 12: Stunned for 1d4 rounds, then confused for an additional 1d4 rounds.

13 or more: Confused for 1d4 rounds.

Sightless creatures are not affected by scintillating pattern.