Ordinary boggards are rarely proficient at crafting mundane items, as priest-kings see such skill in subordinates as a threat to their authority. The priest-kings, instead encourage their priestly progeny to manufacture prized magic items for them.
Cap of Enervation
Aura: faint necromancyCLl: 5th
Price: 3,500 gp
Weight: -
This floppy leather hat allows a boggard or other froglike creature to drain the strength of those it strikes with its tongue attack. If the wearer ends its turn with its tongue attached to or grappling another creature, the grappled creature takes a –1 penalty to Strength, and the wearer's tongue gains 5 temporary hit points. The penalty and temporary hit points last for 1 minute. For each round that the target remains attached, the Strength penalty increases by 1, the tongue gains an additional 5 temporary hit points (maximum 10), and the duration resets.
Aura: moderate necromancyCLl: 7th
Price: 2,500 gp
Weight: -
When applied to a creature's skin, scales, or carapace, this greasy unguent causes that creature to sweat poison from its pores. During this time, a creature that strikes the user with a natural weapon attack or unarmed strike is exposed to the poison. As a swift action, the user can apply the poison to a weapon. As a standard action, the user can deliver the poison as a touch attack. The salve creates a total of 3 doses of venomsweat poison, and any unused doses of poison harmlessly evaporate after 1 hour.
Venomsweat
: Contact or injury; save Fort DC 16; frequency 1/round for 6 rounds; effect 1d3 Dexterity damage; cure 1 save.