Kobold Riders
The boldest kobolds enjoy riding bizarre beasts into battle.
Init: +3. Senses: darkvision 60 ft.; Perception +2. Ac: 22, touch 14, flat-footed 19 (+5 armor, +3 Dex, +1 natural, +2 shield, +1 size).
Hp: 17 (2d10+2).
Fortitude: +3. Reflex: +3. Will: +0. Weaknesses: light sensitivity.
Speed: 20 ft.. Melee: mwk lance +4 (1d6/×3). Special Attacks: challenge (+2, +1, 1/day). Strength: 11. Dexterity: 16. Constitution: 10. Intelligence: 8. Wisdom: 10. Charisma: 13.
Base Attack: +2. Cmb: +1. Cmd: 14.
Feats: Paired Opportunists, Slurk Rider.
Skills: Craft (trapmaking) +1, Handle Animal +9, Intimidate +6, Perception +2, Profession (miner) +2, Ride +4.
Languages: Common, Draconic. Special Qualities: crafty, mount (cave salamander or slurk), order of the lion (lion's call), tactician (1/day, 4 rounds, standard action). Combat Gear: liquid ice, potion of cure light wounds. Other Gear: mwk scale mail, mwk heavy steel shield, mwk lance, 10 gp.
Init: +5. Senses: darkvision 60 ft.; Perception +13. Ac: 23, touch 12, flat-footed 22 (+8 armor, +1 Dex, +1 natural, +2 shield, +1 size).
Hp: 57 (7d10+14).
Fortitude: +7. Reflex: +4. Will: +4; +2 bonus vs. paralysis and sleep. Resist: electricity 5. Weaknesses: light sensitivity.
Speed: 20 ft.. Melee: +1 lance +11/+6 (1d6+2/×3), mwk short sword +10/+5 (1d4+1/19-20). Special Attacks: banner +2/+1, breath weapon (30-ft. line, 2d6 electricity damage, Reflex DC 14 half, usable every 1d4 rounds), cavalier's charge, challenge (+7, +2, 3/day). Strength: 12. Dexterity: 12. Constitution: 12. Intelligence: 12. Wisdom: 13. Charisma: 8.
Base Attack: +7. Cmb: +7. Cmd: 18.
Feats: Draconic Aspect (blue), Draconic Breath, Improved Initiative, Mounted Combat, Shield Wall, Weapon Focus (lance).
Skills: Craft (trapmaking) +3, Handle Animal +9, Perception +13, Profession (miner) +3, Ride +5, Stealth +9, Swim +5.
Languages: Common, Draconic. Special Qualities: crafty, expert trainer +3, mount (cave salamander), order of the dragon (aid allies), tactician (2/day, 6 rounds, standard action). Combat Gear: dust of dryness. Other Gear: +1 banded mail, mwk heavy steel shield, +1 lance, mwk short sword, cloak of resistance +1.