Mythic Adventures | Monsters | Elemental | Fire | Mythic | Special Abilities

Special Abilities

Blinding Blaze

A mythic fire elemental can expend one use of mythic power as a swift action to burn brightly, granting it a blinding gaze attack. This gaze causes permanent blindness and has a range of 60 feet. A creature that succeeds at a DC 22 Fortitude save is instead dazzled for 1 round. Fire elementals are immune to this blindness. The save DC is Constitution-based.

Inferno

A mythic fire elemental can expend one use of mythic power as an immediate action to lose its vulnerability to cold for 1 round. During this time, any fire damage it deals ignores fire resistance and fire immunity.

Shroud of Flame

Any creature within a mythic fire elemental's reach must succeed at a DC 22 Reflex save at the start of its turn or take 2d6 points of fire damage. The elemental can suppress or reactivate this ability at will as a free action. The save DC is Constitution-based.

Smoke Cloud

As a swift action, a mythic fire elemental can create a choking cloud of smoke. This cloud is equivalent to that of pyrotechnics and lasts 1 minute. Fire elementals are immune to the effects of this ability.