Occult Adventures | Classes | Kineticist | Wild Talents | Infusion Wild Talents | Magnetic Infusion

Magnetic Infusion

Your kinetic blast causes your foes to become mildly magnetic. Whenever an infused blast deals damage to a foe, attacks made with metal weapons (including metal kinetic blasts) against that foe receive a +4 bonus until the end of your next turn, and the foe takes a –4 penalty on Reflex saving throws to avoid metallic objects.