Occult Adventures | Rules | Occult Archetypes | Mesmerist | Cult Master | Masterful Cult Tricks

Masterful Cult Tricks

The following new master tricks can be selected by any cult master of 12th level or higher. These tricks can be implanted only in a cohort or follower of the cult master.

Avenge MeThe cult master creates a compulsion for one of his followers to avenge him. Whenever the cult master takes hit point damage from an attack, he can trigger this trick as long as he is within 60 feet of the subject. The subject is immediately affected as if by the rage spell for 1 round per mesmerist level.

Die for MeThe cult master instills within either his cohort or one of his followers the desire to give her life for him. The cult master can trigger this trick whenever he would take hit point damage from an attack, spell, or effect and the subject is with 60 feet of him. Half the damage is psychically transferred to the subject. This is an enchantment (compulsion) effect.

This ability alters masterful tricks.