Occult Adventures | Spells | Oneiric Horror

Oneiric Horror

School: illusion [phantasm] (mind-affecting)
Domain:
Level: Bard: 2; Skald: 2; Medium: 1; Mesmerist: 2; Psychic: 2; Sorcerer: 3; Wizard: 3; Arcanist: 3
Components: V, S
Casting time: 1 standard action
Range: medium (100 ft. + 10 ft./level)
Duration: 1 round/level (D)
Saving Throws: Will negates
Spell Resistance: yes
Target: one living creature

Description: Distract and fatigue the target with a creature from its nightmares.

You cause the subject to believe it is being attacked by a creature out of its nightmares. Each round, the subject makes a full-attack action against the creature. A flying creature can still attempt a Fly check to hover. Each round on its turn after making a full attack against the imaginary creature, the subject can attempt a new saving throw to end the effect. The subject is fatigued for 1 minute after the spell ends.