Monster Codex | Rules | Kobolds | Example Kobolds | Kobold Leaders | Kobold Chieftain

Kobold Chieftain

Super Race: kobold fighter 5/rogue 3/assassin 1. Cr: 8. Xp: 4,800. Alignment: LE. Size: Small. Creature Type: Humanoid. Creature Subtype: reptilian.
Init: +4; Senses darkvision 60 ft.; Perception +14. Ac: 26, touch 15, flat-footed 22 (+7 armor, +4 Dex, +1 natural, +3 shield, +1 size).
Hp: 72 (9 HD; 5d10+4d8+23).
Fortitude: +6. Reflex: +9. Will: +2 (+1 vs. fear). Defensive Abilities: bravery +1, evasion, trap sense +1. Weaknesses: light sensitivity.
Speed: 30 ft.. Melee: +1 rapier +15/+10 (1d4+2/18-20). Special Attacks: death attack (DC 12), sneak attack +3d6, weapon training (light blades +1). Strength: 11. Dexterity: 18. Constitution: 12. Intelligence: 13. Wisdom: 10. Charisma: 8.
Base Attack: +7. Cmb: +6. Cmd: 20.
Feats: Combat Expertise, Diehard, Endurance, Greater Feint, Improved Feint, Toughness, Vital Strike, Weapon Finesse, Weapon Focus (rapier).
Skills: Bluff +11, Craft (trapmaking) +3, Disable Device +2, Disguise +6, Intimidate +6, Linguistics +7, Perception +14, Profession (miner) +2, Sense Motive +6, Sleight of Hand +7, Stealth +17, Use Magic Device +5.
Languages: Common, Dark Folk, Draconic, Dwarven, Undercommon. Special Qualities: armor training 1, crafty, poison use, rogue talents (finesse rogue), trapfinding +1.
Gear: +1 breastplate, +1 heavy wooden shield, +1 rapier, belt of mighty constitution +2, 1,223 gp.