Mythic Adventures | Monsters | Demon | Marilith | Mythic | Special Abilities

Special Abilities

Crushing Coils

A constricted creature must succeed at a DC 28 Fortitude save or lose consciousness for 1d8 rounds. The save DC is Strength-based.

Greater Infuse Weapon

Any weapon a mythic marilith wields gains a +2 enhancement bonus and counts as a chaotic and evil cold iron weapon. She can expend two uses of mythic power as an immediate action to add the dancing special ability to all her manufactured weapons for 4 rounds.

Poisoned Weapons

As a swift action, a mythic marilith can lick one of her manufactured weapons to coat it with deathblade poison.